![]() "This sector was the site of many major battles between the Federation and Rebel fleets. 1 Unarmed Zoltan transport random event.This sector can only occur once per game and only occurs at sector 3 or higher. This species is not renowned for giving anything for nothing, but you can always be assured a fair hearing." The following tracks can be played in this sector : Zoltan, Cosmos. 1 Zoltan research facility random event.This sector can occur multiple times per game. "You're far from Federation home space here in Zoltan territory, and it's not clear whether the authorities will have any goodwill remaining. From what you have heard they anticipated the coming war and made preparations to hold their borders." Let's hope they won't be so courteous to the Rebels." "The Zoltan patrol their borders but let you pass when you ID as Federation. This sector can occur multiple times per game and is different from the starting sector. The following tracks can be played in this sector : Civilian, Cosmos, MilkyWay, Lost Ship.Ĭivilian Sector "Welcome to a new sector! Get to the exit beacon and jump to the next sector before the pursuing Rebels catch you!" In this sector, crewmembers of the following races can be purchased or received as a reward. But get to the exit before the pursuing Rebel fleet can catch up!"ĭespite the in-game name, the starting sector is slightly different from the usual Civilian Sector: it has fewer stores, items, quests and nebulas. You'll need supplies for the journey, so make sure to explore each sector before moving on to the next. 6 Technical details of sector generation and eventsĬivilian Sectors Civilian (Starting Sector) "The data you carry is vital to the remaining Federation fleet.And that one "quest" beacon might not even exist on the map, because all beacons may have been "filled" by other events already. You can actually encounter quests generated from other beacons as well. For example, the starting sector has one "quest" beacon, but that simply means there is one beacon that selects events from the "QUESTS" event list. These are taken straight from the game files, and can be misleading. The following sector descriptions list types of events under the "beacons" heading. One important difference between sectors is the number of stores they contain. It's best to choose your next sector based on an understanding of that specific sector, rather than just looking at its colour. For example, while Engi sectors have few fights and are very safe, Zoltan sectors have many fights and are among the most dangerous. It suggests that green sectors are safer, while red sectors have more fights and therefore more scrap but that is not really true. ![]() However, the colour-coding of sectors is misleading. Sectors are determined randomly, but there is a 40% chance for a sector to be red, 40% to be green, and 20% to be purple. There are also two "special" sectors: the Hidden Crystal Worlds (never shown on the map) and The Last Stand (final sector with unique mechanics). On the sector map, there are three groups of sectors: Civilian, Hostile, Nebula. Sectors are zones in FTL: Faster Than Light, each containing roughly 20 beacons.
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